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Revamp filter/compliance system

Race "Horse" (making a horse character) "Pure-Blooded Devil" ("blood" caused it to not work) "purple" (using the word purple will return noncompliant when trying to use to explain the color of the race/species. This includes other colors as well.) Hairstyle "bob cut" (for hairstyle causes it to go non compliant. "bob hairstyle" or other variant works) Physical details "halo" (for angels 50/50 on the terms. User: Grave said he had to put angelic halo above head) "Horse" (making a horse character or adding horse genitalia) (naming characters in descriptions, even fictional will not work) "violet hair" or "violet skin" (Even adding the word "color" to specify does not let it go through. ) Outfit "school uniform" ("japanese sailor outfit" or "Japanese school uniform" would work but leaves less characters to add more to the outfit) "Japanese school uniform, xxxxxx" (adding any other piece of outfit like a "black shoulder cape" after school uniform cause it to go non-compliant) Occupation "Angel" (seems to be a capitalization issue cause lower case "angel works") "terror" (for nightmare creatures) "Countess of ____" ("countess" alone would work but specifying locations, even fantasy locations don't work. This also include other ranks in the hierarchy except for "queen", but only for fantasy nations) "Abduct or abducted" (cant create an occupation for alien abductions) "therapist" ("psychotherapist" also don't work when testing whether it needed to be specific but "psychologist" works) "student" (can't be used even when clarified with "academy student" or "college student" but able to use other terms like "college freshman" and etc) Specified occupation for location (even fictional locations will not work like "office clerk for lala land city hall" but some may work if you switch "for" for "at" but fictional places that sounds similar to real places will not work) hobby "sword" "medieval sword" (but "medieval warfare" would go through) "sword martial arts" ( had to use the specific sword styles like Korean "gumdo" or Japanese "kenjutsu") "weapon collection" "Blade Enthusiast" "Admiring Weapons" ("Hoplophile" would work) hobby can't contain named items or animals (even when fictional) relationship "step daughter" (at first thought it was just the daughter issue but "step sister", "step mom", "student", and the some of the other preset options also dont work ) Personality "terror" (for nightmare creatures) "little" (use to say they are a "little insecure" but "a bit" works) "Kind" (kind was also found to be non compliant) Extra notes Capitalization and terms about weapons Terms that relates to games or any other intellectual properties such as "halo". Terms that "could" relate to schools in that nature unless it is specially specified that it was not a minor, adding "college" or “Japanese“ to "school uniform". But occupation is still disallows the term "student" went what to specify the type as in “Martial student“ punctuations and Capitalizations can also cause non compliant warnings from time to time Named locations or items will also be denied, whether fictional or not Word like "predator" also prompts the filter, causing it to go non compliant or erase the scenario completely Certain general terms that deals with mental health but not all.

MEH About 1 month ago

1

Psychological depth in character creation

I really enjoy using the character builder and the freedom it offers. One thing I’ve noticed, though, is that most of the structured fields focus on physical traits, while psychological depth is limited to a very short personality section. For users who enjoy long-term, story-driven roleplay, it would be great to have more space dedicated to a character’s inner world. Things like motivations, emotional patterns, how they handle tension, how much they reveal about themselves, or how they approach power and intimacy in interactions. Right now, I try to include those elements in the scenario text, but it would feel much more natural and consistent if there were specific fields for psychological traits. I think that would really elevate the quality of interactions and make characters feel more layered and realistic over time.

RandomGuy_404 16 days ago